THE CAPACI MASSACRE
Cinematic reconstruction
Unreal Engine cinematic created for Geopop’s documentary video reconstructing the Capaci massacre. The project was developed under a very tight schedule in close collaboration with Geopop’s creative team.
I was responsible for all aspects of the 3D reconstruction within Unreal Engine, from environment setup to lighting and cinematic direction, with the exception of the VDB simulation, which was handled by my colleague Andrea Torchitti.
Special thanks go to the Geopop creative team for their support throughout the production, and to Andrea Moccia for giving me the opportunity to contribute to such an impactful project.